Hi there, I'm Emre, a computer engineering graduate based in Ankara, Turkey. I've been in the tech industry since 2018,
starting at a Turkish defense startup. Since then, I've held positions in various companies, providing a wide range of
services.
I'm a skilled web developer, balanced in both frontend and backend development. I can quickly build out new pages in
React and APIs in Node.js, NestJS, and even Go or .NET. Besides web development, I also have experience in desktop
application development with C++ and Qt. Additionally, I'm an experienced game developer, having contributed to the
development of Firestorm and Renegade X by Totem Arts.
With over five years in the industry, I'm well-versed in working within agile environments, both remotely and onsite. I
can work independently when needed and have had the privilege of leading and mentoring others. As a native-level speaker
of both English and Turkish, I can communicate effectively in international teams.
I've always worked on personal projects as I love the watching my ideas grow into something real. I have a vareity of projects
different fields and am always looking for more oppertunities to grow as a developer.
Currently I'm working in contractor positions around the world primarily in the EU and US operating as a sole proprietorship from Ankara, Turkey. I'm always on the lookout for
new challenges.
if you feel like you I'd make a good fit for your team feel free to get in touch.
A multiplayer fps made by the video game development group Totem Arts
A full stack web application that can be retrofitted quickly to record stats for any video game sessions during or at the end of the game session. With a lightweight backend in Golang and a frontend in react. With multiple drivers for different databases. This project aims to be an open source alternative to professional game statistics and analytics tracking.
CodeSingleplayer Boomer shooter made for the GODOT WILD JAM gamejam within a week
A multiplayer Remake of the third person shooter Renegade By EA games, made by Totem Arts
A nodejs app that dynamically sets windows firewall rules to enable and disable incoming udp requests from specific IP's, made to be used as plugin solution for DDOS defence. Currently in use by multiple games
A full stack web application made with React and Node js, spriter aims to help its users look for and categorize reference images with ease.
Github ProjectA visualizer made with the movie.py python library that takes a audio input and converts it to a visual spectrum
Github ProjectA simple Implementation of the ezy slice library in the form of a Unity mobile game that allows the user to slice through various 3d objects.
Unity ProjectKiller Rabbit is a top down action game where the player must help Steve the Rabbit through his intergalactic journey. Initially built in one week on the Gamelooper engine, Killer Rabbit: Revived is the GODOT version of the same game with a bit more polish.
Google PlaystoreQuizard is an Android app that lets you create, take and share quizes with ease. It also features local multiplayer so users can compete with their friends.
Google PlaystoreThis project presents and examines four different heuristic algorithms, applies them on four different problems, compares the results and also includes extensive performance testing to compare each algorithm against the others.
Article (Only Available in Turkish) Matlab ImplementationFeel Free To Get In Touch
Email : mehmetemreyorulmaz@gmail.com
Phone : +90 507 981 37 90